Archive of VFX

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A Missile Hits a Building

posted on 25th March 2010 in Projects, VFX

  This was my final project for a compositing class. The building was shot locally by me and I used a mixture of elements from Video Copilot’s Action Essentials 2 and Digital Juice’s Compositor’s Toolkit to make the comp in After Effects. Tracking and roto was handled with Imagineer’s Mocha. I am happy with the
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Fun with Particles Part 2

posted on 6th July 2009 in 3D, Motion Graphics, Projects, VFX

Here is another particle test I did. This time I created it entirely in Cinema 4D. I followed a tutorial by 3D Kiwi over at C4DCafe.com. This was created in version 10.5 using the MoGraph and Thinking Particles modules. I am just trying to come up with a couple proofs of concepts and hope to
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Fun with Particles Part 1

posted on 5th July 2009 in 3D, Motion Graphics, Projects, VFX

This is a logo for a consortium I am a member of. This is a particle test using the Trapcode Form plugin for After Effects. The logo was created and rendered in Cinema 4D. I used object buffers for the floor and the logo to isolate the different elements. This was just a fun little
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My 3D Journey Part II

posted on 20th June 2009 in 3D, Projects, VFX

The first program I tried is strictly a modeling program. I do not use NURBS when I model so I didn’t need to find a program that handled those. I am mainly a Sub-D modeler and the first program I found for that is Silo. Silo has grown to be quite a good modeling program.
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My 3D Journey

posted on 6th June 2009 in 3D, VFX

I’ve been doing 3D computer animation in one form or another since 1996, and have used most 3D programs out there. I started out on 3D Studio 4. This is not 3D Studio Max, but this was back in the DOS days. Ahh DOS. What a simpler time. Anyway, those who know me know that
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